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Old Apr 28, 2005, 08:45 PM // 20:45   #21
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lineage 2 can swim too...

in GW there are not a single place that I know of where your character are completely underwater even by standing. (at least not anywhere that I am aware of)

for jumping... type /jump =P
but really... not needed, not trying to make this game into a FPS.

and climbing... not even FPS have climbing... unless given a ladder or stairs.
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Old Apr 28, 2005, 08:45 PM // 20:45   #22
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Quote:
Originally Posted by Volume II
It's an RPG. I'll bet you can't name more than 5 RPGs where you can swim.

I'll help:

Morrowind
um...

Alright, I'm stumped.
Here is the list:

1. Morrowind
2. Wizards and Warriors
3. The Matrix Online
4. World of Warcraft
5. City of Heroes
6. Everquest 2

Come on man, give us harder questions. Hehe
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Old Apr 28, 2005, 08:51 PM // 20:51   #23
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Quote:
Originally Posted by Bad_Monkey6186
So what your saying is...

allow jumping, but put walls up around all the little three foot drops that you are originally complaining about? I fail to see the difference in that.
No... put walls around the 200 foot drops into empty areas and pits you wouldn't be able to get out of.

Quote:
And then the people would complain that they cant jump in the crater. After all it is not realistic that I cant jump into a hole in the ground. Or why cant I jump off this big cliff to get down there, Yada Yada Yada....
It has little to do with realism. We are playing a game where people shoot fireballs out of thin air. It's more about being accustomed to doing something and now being forced to do something else. If I see a small drop in a game down to where I need to go, I'm used to hitting the spacebar (standard jump key) and taking a little fall damage. In this game I have to run around. It is a very minor point and I myself don't care much about it, but I'm just trying to point out why someone might care.
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Old Apr 28, 2005, 08:57 PM // 20:57   #24
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Quote:
Originally Posted by alestian
1. Morrowind
2. Wizards and Warriors
3. The Matrix Online
4. World of Warcraft
5. City of Heroes
6. Everquest 2
7. Asherons Call 1
8. Asherons Call 2
9. Anarchy Online
10. Horizons
11. SWG
12. Dark Cloud 2
13. Ys
14. I could go on all night. These are just the ones I could think up in a minute.
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Old Apr 28, 2005, 09:05 PM // 21:05   #25
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Quote:
Originally Posted by alestian
Here is the list:

1. Morrowind
2. Wizards and Warriors
3. The Matrix Online
4. World of Warcraft
5. City of Heroes
6. Everquest 2

Come on man, give us harder questions. Hehe

Heh. Yeah. After I posted that, I started thinking about MMORPGs. Oh well.
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Old Apr 28, 2005, 09:36 PM // 21:36   #26
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But jumping isnt a major part... I dont see how it would make the game any better then it is. Worse possibly with stuck and getting bugs. I just dont see why walking is such a bit deal.
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Old Apr 28, 2005, 09:37 PM // 21:37   #27
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Quote:
Originally Posted by Zai
7. Asherons Call 1
8. Asherons Call 2
9. Anarchy Online
10. Horizons
11. SWG
12. Dark Cloud 2
13. Ys
14. I could go on all night. These are just the ones I could think up in a minute.
Haha. Nice
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Old Apr 28, 2005, 10:19 PM // 22:19   #28
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I converted to GuildWars from WoW because of the monthly fee. However, I too find not being able to jump to be very annoying.

Last edited by Murdok; Apr 29, 2005 at 12:45 AM // 00:45..
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Old Apr 29, 2005, 09:50 AM // 09:50   #29
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Quote:
Originally Posted by Volume II
It's an RPG. I'll bet you can't name more than 5 RPGs where you can swim.

I'll help:

Morrowind
um...

Alright, I'm stumped.
2. RYL
3. RYL Path of the Emporer
4. Kal online
5. Face of Mankind
6. Archiney online

Want me to go on?
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Old Apr 29, 2005, 10:31 AM // 10:31   #30
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If this is a make-or-break feature for you, I think you have larger issues.
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Old Apr 29, 2005, 10:43 AM // 10:43   #31
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For the swimm part I just have to say I hated all the Quests in WoW where you had to kill some guys underwater. It was so annoying and i had a lot of problem with targeting the enemies.

also there was a quest where you had to kill some dead marines on boats and this quests was so buggy that i was killed multiple times just because i wasn't able to target something or the target could hit me but it said I had no Line of Sight...

I'm really happy they left the swimming out

and for the Jumping, I was unhappy too at the beginning but after a while you don't notice it anymore, you just get used to it.... But in the beginning (especially if you were playing WoW before) you really miss it.

And i really think the code would be much more complex if they would add it to the game and besides what would be the diffrence in the game especially in pvp?
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Old Apr 29, 2005, 11:24 AM // 11:24   #32
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Now I don't want to insult anyone here or get into a flamefest.

But I think some people are being a bit glib about saying that, "if jumping is a dealbreaker you have problems" or "just get some other game."

Having to run around a gradual hill while mobs fire spells and arrows at you is a bit lame. Arbitrary boundaries cause problems, not the least of which is "suspension of disbelief." That may not be a game breaker. But it does lower the enjoyment level for some people, including me.

As another poster mentioned, maybe it's a coding issue. Okay, no problem. But I don't see why people can't mention it without others trying to make them feel like idiots.
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Old Apr 29, 2005, 01:18 PM // 13:18   #33
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Please keep this thread friendly and open minded, or I'll have to stomp it.
If you have arguments, post them. Otherwise you are strongly invited to disagree silently.
__________________
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Old Apr 29, 2005, 01:36 PM // 13:36   #34
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I suspect the lack of climbing/swimming/jumping is due to the way the game is instanced.

There are a lot of places where jumping (say) a wall would hop you clear into the next zone...and defeat some of the mission goals that've been set up, by skipping the mission designer's intended path.

No complaints about it, personally--tho a short jump would be awfully handy as a replacement for a /stuck command, I've already seen several places where a jump would take you on a half-mile shortcut, so I doubt we'll ever see it in GW.
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Old Apr 29, 2005, 05:12 PM // 17:12   #35
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Quote:
Originally Posted by Murdok
I converted to GuildWars from WoW because of the monthly fee. However, I too find not being able to jump to be very annoying.
I find it extremely annoying. Simple things like walking up to a lake. If that little girl is following you (i.e., Gwen) then you can get stuck between the lake and the girl because of the boundary lines. Now you have to stand there and wait for that girl to back up so you can go around the boundary line and escape the trap. This happens to me all the time as I travel in the woods where the bushes also have boundary lines and I can't walk through them. I walked up a hill and thought "well, i should be able to walk down the hill since I walked up the hill" but nope, the character gets stuck. And if you walk too close to the edge of the cliff with Gwen following you then you get stuck again and can't go anywhere. You have to wait for Gwen to back up again. Wouldn't it be nice if you could just jump in the water and escape the trap without having to wait? Wouldn't it be nice if you could just jump off the cliff, lose a little health, but at least break away from the boundary trap? Geesh, I'm playing both WoW and GW and when I logged onto WoW it was such a feeling of relief just to know that there are no real limits placed on me.
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Old Apr 29, 2005, 05:44 PM // 17:44   #36
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Those are MMOs, this game is free.

The devs put alot into this game for pretty much no monthly return (aside from copies sold).
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Old Apr 29, 2005, 05:59 PM // 17:59   #37
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Quote:
Originally Posted by alestian
Ah, I was thinking of World of Warcraft and I even though I haven't played it, I can't imagine that The Matrix would not have jumping given that lots of it would probably "be" jumping.
Jumping in the matrix is actually the best part of the game, once you get hyperjump, its pretty sweet.
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Old Apr 29, 2005, 10:15 PM // 22:15   #38
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I came here from COH where jumping is a big part of combat. At first I was a bit shocked at not being able to jump, but really its not that big of a deal. It more or less fits with the game system.

No jump is a bit odd, maybe they will add that later. I would not put this on my top 10 must.

-k
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Old Apr 30, 2005, 08:15 AM // 08:15   #39
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I personaly don't care that there is no jumping. And I hope they do not add it because it would remove alot of stragety in the game. And you will be able to skip to much in missions and such. And could you immagine lining yourself up for a jump when you are laging? I bet it would be the most fustrating thing on the game.

The stragety I am talking about is where you are under a small cliff with enemies up top hitting you. The stragety here would be to get you ranged people to draw there attention and hopefuly stun them for long enough so your melee chars can get up there.
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Old Apr 30, 2005, 08:36 AM // 08:36   #40
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Also, like in WoW it is fun to see your character jump and (as with the night elves) do a summersault (sp?). I too hate that you get stuck on little things like bushes or dips in the ground, it gets so frustrating I can't stand it. This game reminds me so much of Diablo II by how the characters move. However, in that game I didn't get stuck on every damn thing all the time. It just goes to show they could have at least done a better job of making the terrain if they weren't intending to allow you to jump.
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